Medieval Conquest


Medieval Conquest is an imaginative real-time strategy game developed by Cat Daddy Games and published by Global Star Software for Windows XP in 2004. The game is intended to control a kingdom by renting units and build buildings and upgrade through different buildings. Gameplay

Medieval Conquest uses 3D computer graphics. The story of the game takes place across 12 missions and four floor plans. Players can rent three types of units: fighters, archers, and wizards. Units in Medieval Conquest are independent; The player indirectly influences the actions of the units by allocating hunting areas and building structures that can provide units with goods and services. Units gain experience points and gain more power in time as they go up and buy better materials. The main goal of the game is gold, deserves by hunting for monsters. Criticism at stake

Medieval Conquest received mixed reviews from the game industry. The positive reviews show the game the normal, light-hearted game style, although critics had problems with the computer units that would be too strong and could take on a lack of self-control in the game.

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